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AI Insights · Timothy · October 2024

Top 5 First Person Games Performance in Latin America, Q3 2024

Explore the download, revenue, and active user trends of the top 5 first-person games in Latin America during Q3 2024, with insights from Sensor Tower.

Top 5 First Person Games Performance in Latin America, Q3 2024

In the third quarter of 2024, the top five first-person games showed varied performance metrics across Latin America on a unified platform. Here, we delve into the weekly downloads, revenue, and active user trends of these popular games, with data courtesy of Sensor Tower.

Call of Duty®: Mobile saw a notable peak in weekly revenue, reaching around $1.1M in late July, followed by a gradual decline to approximately $468K by the end of September. The game maintained a steady stream of downloads, hovering around 270K to 280K per week initially, but this figure dipped to 238K towards the quarter's end. Active users displayed minor fluctuations, starting at about 3.1M, dipping mid-quarter, and then returning to 2.8M by the quarter's close.

Minecraft: Play with Friends experienced a consistent revenue stream, starting at about $299K weekly, with a slight decrease mid-quarter, and climbing back to $275K by the end of September. Downloads were robust, peaking at 354K in early August before slightly declining to 302K. Active users demonstrated a strong presence, beginning at 4.7M and settling at 4.6M by the quarter's end.

Blood Strike - FPS for all from NetEase Games had a remarkable surge in downloads, peaking at 745K in late July, before tapering down to 371K by September's end. Revenue showed a steady increase, starting at $80K and climbing to $122K over the quarter. Active users were robust, increasing from 3.2M to a high of 3.7M mid-quarter, before settling at 3.4M.

Arena Breakout: Realistic FPS saw a notable rise in downloads, reaching a peak of 155K in mid-August. Revenue figures showed a moderate increase, hitting a high of $94K in late July before stabilizing around $66K to $75K. The game maintained a steady active user base, starting at 946K and ending the quarter with 1M users.

Call of Duty®: Warzone™ Mobile demonstrated steady download numbers, peaking at 93K in late July. Revenue fluctuated slightly, peaking at $42K in mid-September. Active users remained stable, beginning at 689K and closing the quarter with 720K.

For more detailed insights and trends, visit Sensor Tower to explore these games' performance further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024